
SPORTS CAR GT CAR AUTHORING TEMPLATE V1.0
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Title                 : #41 Kremer Porsche K3 LM winner '79
SCGT Version          : 
Description           : 
Vehicle Base          : My Porsche 935 Moby Dick, NFS-conversation, 
			but there isn't much left
Filename:             : K341PO.ZIP
Included Files        : K341PO.MAS, K341PO.VEH, K341B.BMP, BBSBLT.BMP, BBSBLT00.BMP,
			BBSBLT01.BMP, BBSBLT02.BMP, this readme.txt, 
Last Modified         : 10 February 2002
Author                : Michael "King of the Ring" Drechsler
Email Address         : michael.drechsler@t-online.de
Web Site              : 
Site URL              : 
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Misc. Author Info     : 
                      : 
Additional Credits    : Carset Authoring Template by Robin Tice
                      : 
Photo Credits         : "mpulse" Chic Price, the biggest 935-fan alive :-) , and  from the book
			"Into the red" by Nick Mason.
                      : 
Editor(s) used        : Z-Modeller .99, PSP, Photoshop, A.X.E. hex editor
                      : 
Known Issues          : Far too many polys and no low levels of detail available yet. I'm working on it!
                      : 
Work in Progress      : different levels of detail, more K3-Paintshops
			Renault Alpine A442 B and some other
                      : 
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HOW TO USE:
Drop all files exept the sound files into the "Patch" folder. The wave-files go into the sounds\22k16bit folder
If you'd like to have animated wheels, add the following lines to the "ani.ani" file in the
"DAT"-directory:

 AnimRuleName=BBSBLT
{
   AnimBaseName=BBSBLT
   AnimFrames=(3)
   AnimSequence=(2,1,0)
   AnimMethod=manual
   AnimRate=(3.0)
}

Save the ani.ani, start the game, purchase the car and enjoy!

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BACKGROUND:

Well, the  70's are cool! Anything left to say? ;-)

Ok, some words more, this is the second bodystyle of the Porsche 935-family I have released so far,
and it won't be the last. The car was a privat development of the Kremer racing team from Cologne,
about 20 were sold all over the world and with the victory at the 24h of Le Mans in 1979, it gained
the biggest victory of this relatively small but experienced equipe.
The 1979 LM saw little interest by the works teans, resulting in only few teams with chances on the total victory.
The #41 Kremer car was on the first look definitely not one of them with Klaus Ludwig and the Whittington brothers
behind the wheel. But during the trainig sessions it became obvious, that the car was VERY quick, especially with
Klaus Ludwig behind the wheel. There goes the story that Ludwig was assigned to do the first stint as being very
experienced. But the Whittingtons wanted to enjoy the thrill of driving the first laps of that classic race. So with 
Klaus Ludwig already strapped in the car, they bought the car right befor the start and paid some hundred thousend 
dollars - cash!
The race began and the team was able to settle in the top group. It was a very wet race with many withdrawels. Every
one had their problems, even the #41 car. It was well known that the car had some problems with fan belts that were to
stressed. They had always a spare belt in the car. Late in the race, it really broke, and the driver changed it 
on the track, receiving assistence from the team by radio communication. He managed to get the belt fixed somehow,
resumed the race, and the belt had gone some hundred meters further. So he had to improvise, and he got an idea: he
replaced the belt by some tape, and it really worked! Very carefully, he went back to the pits, the 'tape'-belt was
replaced once again and the car was able to finish the race without any further problems. The comfortable lead of 
over an hour had melted away to a gap of a few minutes, but that was enough.
The Kremer K3 was probably the best and most advanced Group 5 car around. Solid as a rock, with an engine strong enough
to blast away from anyting, a spaceframe chassis and the most developed aerodynamics on a Gp 5 car ever made it a drivers
dream. The ACO had to limit the numbers of 935, to prevent that the race becomes a Porsche-Cup. Many IMSA-teams still
drove modified K3s when already Group C-cars were already flying around.
The K3 was a very solid construction, with a clutch as big as a serving dish, a 750 hp engine with two huge turbochargers, 
who need some time to start working, a mechanical fuel injection, that delivers far to much fuel at low revs, and a 4-speed
gearbox without differtential gear. Just in case you wondered about that understeer. Yes, in the 70s, speed was still often 
gained by sheer engine power and not by sopisticated aerodynamics and suspension geometry. Everything in that car looked a
bit like taken from a truck, but not like a racing car

The car is surely a handful to drive, you should be patient and not brake on the latest possible point, this beauty needs a
smooth style, just like the 70's have been:-) .Just try to keep that babe on rolling.

Problems may appear on tracks with a relatively aggressiv AIW-file, such as e. g. Sachsenring, as it may be impossible for 
AI-drivers to keep the car on the track. My tip: K3 works very good in Suzuka, Bathurst (very suited!!) and (thank god!) Le Mans.

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COPYRIGHT/PERMISSIONS:
You might use the car as a base for additional stand-alone paintshops. If you are a bit patient, there will soon be a blank version too.
You may not conversate or alter the shape without my permission!

 Permission to use this textfile as a base to build additional stand-
 alone carfiles is granted provided you credit Marc Nelson and Robin
 Tice.
